KeyShot Studio Exploded Parts Tutorial
2521 次观看 · 2026-04-03
工业设计
Love exploded views? Ozan walks you through techniques you can use for results that'll blow their minds 🤯
To start, I’ll use a rotation animation on this part. As you can see, the axis direction is initially incorrect, so I adjust it to match the direction I want the part to rotate.
However, it still doesn’t look quite right. This is because the axis orientation is set to Global. To fix this, we switch it to Original Local. This ensures the part rotates correctly based on its original orientation.
Once the direction is correct, I refine the rotation angle, and then move on to setting the pivot point. I select the component located at the exact point where I want the rotation to occur. Now the part rotates from the desired position and in the correct direction.
To make the motion feel more natural, I set the motion ease to Ease Out. Timing is extremely important in these types of animations, adjusting the start point and duration realistically can significantly improve the final result.
Next, I add a translation animation to the part. To preview the result, I move the timeline to the end of the animation and fine-tune the settings. I also use Ease Out here, so both animations feel consistent and cohesive.
To avoid any unwanted intersections, you can scrub through the timeline and make sure the parts don’t collide with each other.
Additionally, if you have parts that need to move together, you can copy the animation and use Paste Linked Animation on the related components. This allows multiple parts to move both individually and in sync with each other.
Feel free to share your own experiences with complex animations in the comments.Thanks for watching! 🚀
To start, I’ll use a rotation animation on this part. As you can see, the axis direction is initially incorrect, so I adjust it to match the direction I want the part to rotate.
However, it still doesn’t look quite right. This is because the axis orientation is set to Global. To fix this, we switch it to Original Local. This ensures the part rotates correctly based on its original orientation.
Once the direction is correct, I refine the rotation angle, and then move on to setting the pivot point. I select the component located at the exact point where I want the rotation to occur. Now the part rotates from the desired position and in the correct direction.
To make the motion feel more natural, I set the motion ease to Ease Out. Timing is extremely important in these types of animations, adjusting the start point and duration realistically can significantly improve the final result.
Next, I add a translation animation to the part. To preview the result, I move the timeline to the end of the animation and fine-tune the settings. I also use Ease Out here, so both animations feel consistent and cohesive.
To avoid any unwanted intersections, you can scrub through the timeline and make sure the parts don’t collide with each other.
Additionally, if you have parts that need to move together, you can copy the animation and use Paste Linked Animation on the related components. This allows multiple parts to move both individually and in sync with each other.
Feel free to share your own experiences with complex animations in the comments.Thanks for watching! 🚀