How to Draw a Cube (Master the Doodle & Fast way) | Product Design Sketching

How to Draw a Cube (Master the Doodle & Fast way) | Product Design Sketching

4.5K views · 2020-04-03 Industrial Design
Let's see how to draw a cube in perspective with simple and fast techniques. I show you how to draw them at any angle!

Hello guys ! I'm Chou-Tac, I am a Product Designer from France. To get started in design sketching with confidence, I created the Designer Starter Kit for you to download: https://www.thedesignsketchbook.com/sign-up-and-receive-the-ebook-the-designer-starter-kit/


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Hey guys,

So before getting started, I invite you to subscribe to the channel and click on the bell.

So we'll see how to do a cube with x y z axis.

x y z axis is what is going to help you visualize in 3 dimensions. So, you will need to be able to draw cubes from any viewpoints and from any directions and we are going to get this x y z axis to help you to better visualize.

So, you can see also some -x, -y and -z which is going to the opposite directions. But this is just a detail just remember the x y z.

And before getting started I invite you to download the Designer Starter Kit. It is free. The link is in the description.

What we can do with the x y z axis at the beginning is to start to draw the ground plane is like... Basically, imagine if you have a product, this is a table. Or if you have something bigger like a motorbike or a car or something, it could be the ground itself.

And then what you want to do is to elevate on each corner with vertical lines, and then you can reconstitute box. So just in case that this step looks too advanced for you, so I invite you to download the Designer Starter Kit, where you will get all the basics to draw in 1 and two 2 point perspective, which is going to be really necessary for this tutorial of the day.

So as you can see here, for each corner of this box, you will see some mini x y z axis. So I invite you to always visualize them. And I like to call them the "x-y-z Corner".

And here we go. Let's carry on by not elevating up but "elevating down".

So I invite you to make some tests by drawing one plane of the box first and then the reconstitute all of it. And you see in orange the main x y z axis that helped me to visualize which viewpoint, I'm going to choose four of his box.

So I invite you to draw on the side some a quick doodle of the x, y, z axis. And you can train to try to bend them as well. Like, so you're going to get some slanted. And when you understand how does it works, you have to train by doodling.

It means that don't really bother on how perfect is going to be your lines. Just quick doodle so you can test the maximum number of pieces in the quickest time, the number of angles, just experiment okay.

When you're discovering a new rule a new technique, first you try to understand all of it step-by-step. And after you have to doodle to experiment, trying to apply it, so you will remember by as well as your brain will remember it, but also, the muscles of your arm is going to be more automatic.

So don't try to get perfect yet.

So on the one side on the right, we started with it like XYZ axis, and here on the left, we started with the plane. So this is two different approaches that you can get.

I invite you to draw with me. You can pause this video anytime. Rewind it. Make it interactive and focus on the music as well. Which is pretty relaxing. I try to choose one that make you feel like comfortable when you draw.

Take it as a game.

Yeah I've got draw one plane then another one and I got connected them.

Being able to do cues from different angle is what is going to help you to draw faster and start any shape because the cube, the box is the basics of everything. Because this is from where you will be able to draw more complex forms in the future.

So, here is just a quick recap on the basics that you can find in the Designer Starter Kit right here. So, we are using the construction lines of the perspective lines, the horizontal line, the vanishing points and so on.

Okay?

And this is from what you need to train first and then you can go on the cubes above. Okay?

So once again if you want to have all this step-by-step, the link is in the description.

Here is going to be the bend version, you just need to tilt the horizon line.

So we have a cube which is going to be tilted as well.

Here we go. x y, z axis here.

Here we go.

Take it as a game. Have fun.

Bold the cube here to make it more contrasted with the construction lines.

Here go for the x y z axis.

So you can train in feel free to send me by email (choutac@thedesignsketchbook.com), your some of your sketches if you want to show me. I'm pretty curious to see your progress of you guys.

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