I Tested Figma Make for 2 Weeks (72 Prompts Later...)

I Tested Figma Make for 2 Weeks (72 Prompts Later...)

7.9K views · 2026-03-12 UI DesignInteraction & UX
I spent two weeks testing Figma Make — Figma’s new AI tool that turns static designs into interactive prototypes.

https://psxid.figma.com/agatharichards

To see what it can actually do, I built three interactions from scratch:

🍣 A food ordering app with a flying sushi animation
🎹 A piano learning app using live camera and hand tracking
🙂 A mood tracker with a reactive face

In total I used 72 prompts.

Some interactions worked in just a few prompts.
Others took 38 prompts and a lot of trial and error.

In this video I walk through every project, the mistakes I made, and the exact rules I learned while working with Figma Make.

If you're experimenting with AI-powered prototyping in Figma, this should save you a lot of time.

What you'll learn

• How Figma Make handles complex interactions
• Why staging prompts is critical
• The element ID issue that broke my prototype
• Why AI tools sometimes rebuild your layout
• When Figma Make is useful (and when normal Figma is better)

Chapters

00:00 Three prototypes with Figma Make
00:22 Sushi ordering animation
02:02 Piano learning app with hand tracking
05:19 Mood tracker animation
08:02 What I learned after 72 prompts
09:19 When to use Figma Make vs normal prototyping

Links

🎓 Figma Prototyping Course (Waitlist)
https://designely.studio/course

https://www.instagram.com/thedesignely/
#UI #UX #Figma #design